Genesis — Athena, the board, and "The Last Job
We started where the design already lived — Athena's Letta thread on moya. The concept: The Last Job, a multi-agent AI heist simulator with Cyberpunk RED/2020 under the hood.
Shipped this slice of intake:
- Read the design thread (roles, lifepath, cyberware/cyberpsychosis, netrunning, street cred).
- Created DSC Tasks project #16 with nine swimlanes (Intake through Lore).
- Collabed with Athena via Broca on v1 scope: hidden agendas, real mortality, JSON rules contract.
- Filed the canonical spec as Doc #344.
- Dispatched research subagents to locate CP RED / 2020 rulebook sources.
The killer feature Athena named early: crew members are not scripts — they carry private state (loyalty, betrayal triggers) the player never reads directly. That became a hard guardrail in architecture.