Add street-cred job unlock gating to job board.
Shipped as d1eb8de.
What Changed
This pass turns isolated demo runs into campaign play by preserving state, gating jobs through reputation, and showing the player what changed after each run.
- Worked in job board and contract flow.
- Worked in test coverage.
Why It Matters
Campaign continuity gives the player a reason to care about each run beyond a single random result.
Implementation Notes
The commit message for this slice was:
Play UI now shows locked contracts by required cred, blocks invalid run attempts, and adds rules/test coverage for unlock filtering up to endgame.
Files touched in this slice included:
public/assets/game.csspublic/includes/Rules.phppublic/play.phptests/run-tests.php
Verification
- The change was committed to
mainand included in the running devlog timeline. - The current archive test suite verifies devlog posts render with substantive body content, illustrations, screenshots, and valid asset references.
- For browser-facing slices, Playwright smoke checks in this build cycle covered the active game surfaces and devlog pages.
Visuals
